Sovereign: Kingdoms

 Digitally painted in Photoshop. Click first image to open full set in image loader.
I came on board to Sovereign:Kingdoms during the last few months of beta development, and being their sole 2D Artist, steered the art style towards a more unified direction, since the previous art work were done by multiple artists with different styles, with much of the art also being photo manipulations.  This was the work I did for the game: isometric building assets, monsters for face to face battle, event panels for text-based rpg like adventure, and vanity items for players to purchase or find in game in order to complete special sets.
Knuckle sandwich time! Rock Demon.
A dapper ghoul.
Frost dragon for the ice reg ion.
This bunny is the writer's Monty Python homage. He's all ready for Halloween.
Halloween's boss, Mr. Headless.

Desert Dragon boss.

Buildings and ponies.

Holy armor set.

Stat potions.

Quest icons.

A background for monster battles.

Town loading screen.

Orc Queen event panel.

Gnoll chieften + sketch.

Final boss defeated. Or is she?

Looking for fairy dust? It'll cost ya.

Krampus is coming to town...

Final boss for the level 50-60 storyline.

Beekeeper


I was tasked with re-skinning the visuals for a bee-themed game we already had programming for. I wanted to give it a more painterly natural feel for those who would find bee keeping, pollinators and flora appealing. There are few beekeeping apps, so this would give it more exposure. These are all real plants and bee species. ;) Digitally painted in photoshop. Click the first thumbnail to open up image loader.

App icon.

Title/default screen.

Game screen mockup.

Map selection screen.
Manual Page.

Arctica

An animal care simulation game. Animals are kept on an arctic-like 3D island habitat environment, and are fed and cared for. These are the concepts and in game assets. Island concepts were given to 3D modelers to build off of.
Mood Icons
Images for animal selection screen.
Title Screen, minus the title.
Island Habitat Concept.




Volcano Island.

Room Environment

A room environment concept for 3D modeling.

Tap Reef 2


A loading screen (default) image I worked on for the new version of Jirbo's flagship freemium game, Tap Reef. The fauna and flora were digitally painted by me in photoshop. The text and background were from the previous default image.